PROPDAY Wiki
Perks
Survivor and killer perks, activation rules, and confirmed values for all three levels.
Perk levels & tokens
Perks can be upgraded up to Level 3, each level improving the perk's effectiveness. Some perks use tokens, like charges: each token lets you trigger the effect once. A single perk can also grant several bonuses at once.
Red John
You've learned to vanish in plain sight. Start with 3 tokens at Level 1, 4 at Level 2, and 5 at Level 3; each level's maximum matches its starting tokens. Gain 1 token for every 12/10/8 seconds spent in a chase, by level. Whenever the Killer would reveal your aura with a perk, consume 1 token to stay hidden instead. Other survivors can still see your aura without consuming tokens.
Triage Instinct
You have a keen eye for those in need. The auras of all injured survivors are revealed to you, whether they are in human or prop form. The radius is 32 meters at Level 1, 40 meters at Level 2, and 48 meters at Level 3.
Silent Jump
After a prop jump, gain 1 silent jump just before landing. It makes no sound and keeps your normal jumps, and is lost on landing. The landing window begins 0.4 meters above the ground at Level 1, 0.6 meters at Level 2, and 0.8 meters at Level 3.
Long Reach
You've learned to work with what you can reach. Repair a generator you are looking at from up to 8 meters away at Level 1, 12 meters at Level 2, and 15 meters at Level 3. For every meter outside normal reach, repair speed is reduced by 1.25%/1%/0.75%, respectively. Repairing up close has no penalty.
Bargain Hunter — in development
You always know how to strike a deal. Chests cost 10%/15%/20% fewer coins to open at Levels 1/2/3. This perk is currently disabled.
Cold Rush
When you complete a generator, gain +45%/+50%/+55% Movement Speed for 3 seconds at Levels 1/2/3. This effect has a 40/35/30-second cooldown, by level.
Medic
Every second counts when lives are on the line. Increase your healing speed on other survivors by 20%/30%/40% at Levels 1/2/3.
Never Alone
Strength in numbers. While you repair a generator alongside at least one other survivor, everyone working on it repairs 5%/7%/10% faster at Levels 1/2/3. Every 35/30/25 seconds of shared repairing, the Killer's aura is revealed for 4 seconds to all survivors repairing that generator. Multiple instances of Never Alone on the same generator do not stack.
Overclocked
The auras of 3 generators are permanently revealed to you. Gain 5%/7%/9% Repair Speed while repairing them at Levels 1/2/3.
Rewind
AWAITING CONFIRMATIONRewind's confirmed description and final level values are awaiting confirmation.
Solo Patch
When there's no one left to hold the bandages, you do it yourself. Unlock the ability to self-heal at 40%/36%/32% reduced speed at Levels 1/2/3.
Spite
Pain is just fuel. While injured, gain 6%/8%/10% Repair Speed and self-healing speed at Levels 1/2/3.
Wrestler
Unlock the ability to fight back while in the Killer's grasp. While being carried, increase struggle intensity by 8%/10%/12%, causing more violent swaying, at Levels 1/2/3. Hitting a Great Skill Check grants +1%/+1.5%/+2% wiggle progression, by level.
Grudge
You never forget a face. When a survivor stuns you, their aura is revealed to you for 6/7/8 seconds at Levels 1/2/3.
Rampage
Your violence leaves nothing standing. When you kick a generator, gain 5%/6%/7% Haste for 9/10/12 seconds at Levels 1/2/3. The kicked generator regresses 175%/200%/225% faster for 16/20/24 seconds, by level. This perk has a 20-second cooldown.
Restless Blade
Every swing only sharpens your hunger. Recover from your attacks 10%/20%/30% faster at Levels 1/2/3, whether your blade finds flesh or nothing at all.
Ruinous Impact
AWAITING CONFIRMATIONRuinous Impact's confirmed description and level values are awaiting confirmation.
Toll Keeper — in development
Nothing in this place comes free. While you hunt, chests cost survivors 10%/15%/20% more coins to open at Levels 1/2/3. This perk is currently disabled.
Wrecker
Nothing stands in your way for long. Break pallets and doors, and kick generators 20%/25%/30% faster at Levels 1/2/3.
